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Generation 56 rpg
In the year 2156, the world was on the brink of destruction due to climate change and overpopulation. The government decided to take drastic measures to save humanity by creating a new species - the cyborgs. These beings were part human and part machine, designed to withstand the harsh conditions of the frozen world.
SD-E1 and SD-E2
In the year 2300, the Earth had become uninhabitable due to pollution and overpopulation. The government had developed a fleet of AI-powered robots called SD-E1 and SD-E2 to explore other planets in search of a new home for humanity. They were designed to work together as a team, with E1 being the leader and E2 being the support drone.
GM Command
In the year 323, the Earth Federation launched a massive space colonization program to alleviate the overpopulation crisis on the planet. Among the colonies established was Side 7, a small but strategically important location in the Jupiter orbit. Side 7 was home to a thriving space colony and a secret military base that housed the latest in Earth Federation technology, including the powerful Gundam mobile suits.
Generation Loss 2G
In the year 2050, the world was facing a major crisis. Overpopulation had led to a scarcity of resources, and the government had decided to implement a survival game to control the population. The game was called "Generation Loss," and it involved selecting a group of teenagers between the ages of 16 and 19 and forcing them to survive in a virtual world. The catch was that the teenagers had to compete against each other to survive, and only one person would emerge victorious.